namespace Beaker.OpenCube.Textures
{
	public enum BlockTextureFace
	{
		/// <summary>
		/// Top face
		/// </summary>
		Top = BlockTextureFlags.Top,

		/// <summary>
		/// Side face
		/// </summary>
		Side = BlockTextureFlags.Side,

		/// <summary>
		/// Bottom face
		/// </summary>
		Bottom = BlockTextureFlags.Bottom
	}
}